10.12.2011, 11:10
(
Последний раз редактировалось Kar; 10.12.2011 в 12:39.
)
of course, maybe I need to call format before it using it? like to initialize it?
edit: the first "scmf" is in onplayerconnect, I called it after a format, and there are formats in OnGameModeInit and still crashed
Edit: It seems like it's only called in OnPlayerConnect..
edit: the first "scmf" is in onplayerconnect, I called it after a format, and there are formats in OnGameModeInit and still crashed
pawn Код:
[08:25:54] Loaded debug info from 'gamemodes\CNR.amx'
[08:27:46] Server crash caused by native format() called at line 29422 in 'C:\Documents and Settings\My Documents\Grand Theft Auto San Andreas\SA-MP SERVER(CNR)\gamemodes\CNR.pwn'
[08:27:46] Call stack (most recent call first):
[08:27:46] File 'C:\Documents and Settings\My Documents\Grand Theft Auto San Andreas\SA-MP SERVER(CNR)\gamemodes\CNR.pwn', line 10852
[08:27:46] SendClientMessageFormatted(playerid=65535, color=-741092353, fstring[]=@0x146c3c)
[08:27:46] File 'C:\Documents and Settings\My Documents\Grand Theft Auto San Andreas\SA-MP SERVER(CNR)\gamemodes\CNR.pwn'
[08:27:46] public Itter_OnPlayerConnect(playerid=65535)