OnPlayerTakeDamage [help wanted]
#5

You should use SetTimerEx("DamageTimer",100*i,false,"if",playerid ,amount); and change Damagetimer() to being DamageTimer(playerid, Float:amount), then in DamageTimer(..) create a new string and format it to contain the damage.
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OnPlayerTakeDamage [help wanted] - by klotebandit - 08.12.2011, 12:26
Re : OnPlayerTakeDamage [help wanted] - by mehdi-jumper - 08.12.2011, 12:35
Re: OnPlayerTakeDamage [help wanted] - by klotebandit - 08.12.2011, 14:36
Re: OnPlayerTakeDamage [help wanted] - by klotebandit - 08.12.2011, 15:38
Re: OnPlayerTakeDamage [help wanted] - by jonrb - 08.12.2011, 19:03
Re: OnPlayerTakeDamage [help wanted] - by klotebandit - 09.12.2011, 11:36
Re: OnPlayerTakeDamage [help wanted] - by klotebandit - 21.01.2012, 14:24

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