About CPU Usage
#2

The CPU load is mostly an average value out of several minutes. Are you sure it really jumps in the moment player number 20 joins?

If yes, it is probably some script problem. Hard to say what exactly causes this, but it is probably a loop in a timer or in OnPlayerUpdate with some strange ranges or conditions.

Another reason might be, that the CPU load does jump to its maximum (realtive 100%), limited by the hoster. This would mean theres a bug somewhere that makes the script stuck at some point. This can also be loops that do not end.
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Messages In This Thread
About CPU Usage - by Ricop522 - 08.12.2011, 18:26
Re: About CPU Usage - by Mauzen - 08.12.2011, 18:46
Re: About CPU Usage - by jonrb - 08.12.2011, 18:46
Re: About CPU Usage - by Ricop522 - 08.12.2011, 18:49
Re: About CPU Usage - by Mauzen - 08.12.2011, 20:08
Re: About CPU Usage - by Ricop522 - 08.12.2011, 22:07
Re: About CPU Usage - by Mauzen - 09.12.2011, 09:41
Re: About CPU Usage - by Ricop522 - 09.12.2011, 12:29

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