07.12.2011, 21:23
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Последний раз редактировалось Babul; 07.12.2011 в 22:17.
)
using Incognito's streamer, the fall-thru problem can be solved by using
directly before teleporting a player. another trick to speed it up, is to "prespawn" important objects (floor/ground) by letting the player see it after logging in. even a brief moment will cause the object being preloaded, this helps to prevent the missing-texture-bug for high placed objects aswell:
for spawning ON the cityhall stairs (inside, at the roof entrance), an additional (but not visible) stairs object placed outside the entrance forces the object getting streamed for any player who wants to enter. it uses just 1 more object, which is certainly no waste, using that awesome streamer
Код:
Streamer_Update(playerid);
for spawning ON the cityhall stairs (inside, at the roof entrance), an additional (but not visible) stairs object placed outside the entrance forces the object getting streamed for any player who wants to enter. it uses just 1 more object, which is certainly no waste, using that awesome streamer