~k~ Constants in SendClientMessage
#6

You're not using the proper key constants, you're just copying the defines which are the numeric representations of the keys often used in OnPlayerKeyStateChange. It clearly says they're defines as well, you should have pay closer attention.

Take a proper look at the wiki:



I've circled (or tried to in PokIt) the defines for you in red, if you haven't noticed.
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Messages In This Thread
~k~ Constants in SendClientMessage - by Ash. - 07.12.2011, 16:56
Re: ~k~ Constants in SendClientMessage - by MrObviousPotato - 07.12.2011, 16:58
Re: ~k~ Constants in SendClientMessage - by Calgon - 07.12.2011, 16:58
Re: ~k~ Constants in SendClientMessage - by Thresholdold - 07.12.2011, 16:59
Re: ~k~ Constants in SendClientMessage - by Ash. - 07.12.2011, 17:10
Re: ~k~ Constants in SendClientMessage - by Calgon - 07.12.2011, 17:18
Re: ~k~ Constants in SendClientMessage - by Ash. - 07.12.2011, 17:26

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