07.12.2011, 01:38
pawn Код:
if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (AccInfo[player1][Level] > 1)) //maybe this? you have < instead of >
{
SendCommandToAdmins(playerid,"VGet");
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid,x,y,z);
SetPlayerInterior(player1,GetPlayerInterior(playerid));
SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(playerid));
if(GetPlayerState(player1) == 2)
{
new VehicleID = GetPlayerVehicleID(player1);
SetVehiclePos(VehicleID,x+3,y,z);
LinkVehicleToInterior(VehicleID,GetPlayerInterior(playerid));
SetVehicleVirtualWorld(GetPlayerVehicleID(player1),GetPlayerVirtualWorld(playerid));
}
else SetPlayerPos(player1,x+2,y,z);
format(string,sizeof(string),"|- You have been Teleported! -|");
SendClientMessage(player1,blue,string);
format(string,sizeof(string),"|- You have Teleported \"%s\" to your Position -|", pName(player1));
return SendClientMessage(playerid,BlueMsg,string);
}