07.12.2011, 00:03
coloque no OnPlayerDisconect
ou entao
pawn Code:
DeleteRadio(playerid)
pawn Code:
if(Roadblocks[i][sCreated] == 1)
{
Roadblocks[i][sCreated] = 0;
Roadblocks[i][sX] = 0.0;
Roadblocks[i][sY] = 0.0;
Roadblocks[i][sZ] = 0.0;
DestroyDynamicObject(Roadblocks[i][sObject]);
return 0x01;
}