26 Errors
#7

pawn Код:
CMD:import(playerid, params[])
{
        if(PlayerInfo[playerid][pFMember] == 255) return SendClientMessageEx(playerid,COLOR_ACTIONBLUE,"> You're not a member of a Offical Family.");
        if(IsPlayerInRangeOfPoint(playerid, 4.0, 2556.1704,-1295.8506,1044.1250) return SendClientMessageEx(playerid, COLOR_ACTIONBLUE, "> You're not at the Weapon Factory located in Las Venturas.");
        if(PlayerInfo[playerid][pWRestricted] > 0) return SendClientMessageEx(playerid, COLOR_ACTIONBLUE, "> You cannot use this as you are currently restricted from possessing weapons!");
        new choice[32], opstring[100];
        if(sscanf(params, "s[32]S[100]", choice, opstring))
        {
            SendClientMessageEx(playerid, COLOR_LIGHTRED, "[Weapon Factory]: {FFFFFF}What weapon do you wish to import?");
            SendClientMessageEx(playerid, COLOR_GREY, "[Stock]: {FFFFFF}SDPistol ($400), Shotgun ($600), MP5 ($800) ");
            SendClientMessageEx(playerid, COLOR_GREY, "[Stock]: {FFFFFF}UZI ($600) AK47 ($1,500)");
            return 1;
        }
        else if(strcmp(choice,"SDPistol",true) == 0)
        {
            if(GetPlayerCash(playerid) >= 400)
            {
                GivePlayerValidWeapon(playerid, 23, 99999);
                GivePlayerCash(playerid, -400);
                SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}You've imported a SDPistol for $400");
                //SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}Your SDPistol has succesfully been imported.");
                //SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}You may now pick it up at the Supply depot!");
                return 1;
            }
            else
            {
                SendClientMessageEx(playerid, COLOR_GREY,"You can't afford importing a SDPistol.");
                return 1;
            }
        }
        else if(strcmp(choice,"Shotgun",true) == 0)
        {
            if(GetPlayerCash(playerid) >= 6)
            {
                GivePlayerValidWeapon(playerid, 25, 99999);
                GivePlayerCash(playerid, -600);
                SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}You've imported a Shotgun for $600");
                //SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}Your Shotgun has succesfully been imported.");
                //SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}You may now pick it up at the Supply depot!");
                return 1;
            }
            else
            {
                SendClientMessageEx(playerid, COLOR_GREY,"You can't afford importing a Shotgun.");
                return 1;
            }
        }
        else if(strcmp(choice,"MP5",true) == 0)
        {
            if(GetPlayerCash(playerid) >= 800)
            {
                GivePlayerValidWeapon(playerid, 29, 99999);
                GivePlayerCash(playerid, -800);
                SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}You've imported a MP5 for $800");
                //SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}Your MP5 has succesfully been imported.");
                //SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}You may now pick it up at the Supply depot!");
                return 1;
            }
            else
            {
                SendClientMessageEx(playerid, COLOR_GREY,"You can't afford importing a MP5.");
                return 1;
            }
        }
        else if(strcmp(choice,"UZI",true) == 0)
        {
            if(GetPlayerCash(playerid) >= 600)
            {
                GivePlayerValidWeapon(playerid, 28, 99999);
                GivePlayerCash(playerid, -600);
                SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}You've imported a UZI for $600");
                //SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}Your UZI has succesfully been imported.");
                //SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}You may now pick it up at the Supply depot!");
                return 1;
            }
            else
            {
                SendClientMessageEx(playerid, COLOR_GREY,"You can't afford importing a UZI.");
                return 1;
            }
        }
        else if(strcmp(choice,"AK47",true) == 0)
        {
            if(GetPlayerCash(playerid) > 1500)
            {
                GivePlayerValidWeapon(playerid, 30, 99999);
                GivePlayerCash(playerid, -1500);
                SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}You've imported a AK47 for $1500");
                //SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}Your AK47 has succesfully been imported.");
                //SendClientMessageEx(playerid, COLOR_LIGHTRED,"[Weapon Factory]: {FFFFFF}You may now pick it up at the Supply depot!");
                return 1;
            }
            else
            {
                SendClientMessageEx(playerid, COLOR_GREY,"You can't afford importing a AK47.");
                return 1;
            }
        }
        return 1;
}
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Messages In This Thread
26 Errors - by Sasoft - 06.12.2011, 11:25
Re: 26 Errors - by T0pAz - 06.12.2011, 11:35
Re: 26 Errors - by Sasoft - 06.12.2011, 11:57
Re: 26 Errors - by THE_KNOWN - 06.12.2011, 12:02
Re: 26 Errors - by Элиот - 06.12.2011, 12:12
Re: 26 Errors - by Sasoft - 06.12.2011, 13:07
Re: 26 Errors - by THE_KNOWN - 06.12.2011, 14:01

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