06.12.2011, 00:12
Ever since 0.3d has been put into place, Object rotation has been added in MoveObject functions. Simply just add 0.0, 0.0, 0.0 on the end of the function.
For example:
pawn Код:
MoveObject(objectid, Float:X, Float:Y, Float:Z, Float:Speed, Float:RotX, Float:RotY, Float:RotZ);
pawn Код:
MoveObject(Gate3, -75.800003051758, -348.89999389648, 0.89999997615814, 3.0, 0.0, 0.0, 0.0);

