GameTextForAll Issue?
#4

Quote:
Originally Posted by bartje01
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pawn Код:
public TransmissionTimer(message[])
{
    GameTextForAll(message, 5000, 5);
    print("test");
}
did you print it like that?
Yeap, I also printed what was being sent in "message" and it printed what should of been in there.

Quote:
Originally Posted by MP2
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Use a different gametext style like 3.
I originally attempted it using style 2, with no results. I shall try type 3 when I get in from school later today.
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Messages In This Thread
GameTextForAll Issue? - by Ash. - 04.12.2011, 21:12
Re: GameTextForAll Issue? - by bartje01 - 04.12.2011, 21:51
Re: GameTextForAll Issue? - by MP2 - 04.12.2011, 22:07
Re: GameTextForAll Issue? - by Ash. - 05.12.2011, 06:02
Re: GameTextForAll Issue? - by MP2 - 05.12.2011, 06:41
Re: GameTextForAll Issue? - by [MG]Dimi - 05.12.2011, 06:41
Re: GameTextForAll Issue? - by Ash. - 05.12.2011, 15:09
Re: GameTextForAll Issue? - by Ash. - 05.12.2011, 15:44
Re: GameTextForAll Issue? - by MP2 - 05.12.2011, 15:46
Re: GameTextForAll Issue? - by Ash. - 05.12.2011, 15:51

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