05.12.2011, 03:16
fuck, i just stood up lol
ok, i meant your Textdraw7 as one global textdraw. its initialized like:
and you got 1 timer per player running, each one started when a player connects, i assume?. by providing us the fact that the textdraw shows "your" (playerid 0's) information, then quickly updates with playerid 1's information, was pointing me to a shared variable/textdraw, updates in different timers (using [playerid]).
in short, i meant:
...and now its your turn again ^^
ok, i meant your Textdraw7 as one global textdraw. its initialized like:
Код:
new Textdraw7; new Textdraw8;
in short, i meant:
Код:
new Textdraw7[MAX_PLAYERS]; new Textdraw8[MAX_PLAYERS];