[0.3d]OnPlayerDeath glitch?
#6

don't bump threads, it's stopping because the killerid is invalid which is a really high number like 65535 and you're trying to access an array index still which it can't reach and the script stops
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[0.3d]OnPlayerDeath glitch? - by sciman001 - 04.12.2011, 22:45
Re: [0.3d]OnPlayerDeath glitch? - by MP2 - 04.12.2011, 22:51
Re: [0.3d]OnPlayerDeath glitch? - by sciman001 - 04.12.2011, 22:54
Re: [0.3d]OnPlayerDeath glitch? - by sciman001 - 04.12.2011, 23:02
Re: [0.3d]OnPlayerDeath glitch? - by sciman001 - 04.12.2011, 23:56
Re: [0.3d]OnPlayerDeath glitch? - by cessil - 05.12.2011, 00:24
Re: [0.3d]OnPlayerDeath glitch? - by MP2 - 05.12.2011, 00:29

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