03.12.2011, 15:16
pawn Код:
new Float:spx,Float:spy,Float:spz,modelid, nvehicle;
new Float:spa;
GetVehiclePos(GetPlayerVehicleID(playerid),spx,spy,spz);
GetVehicleZAngle(GetPlayerVehicleID(playerid),spa);
VehicleInfo[GetPlayerVehicleID(playerid)][x_spawn] = spx;
VehicleInfo[GetPlayerVehicleID(playerid)][y_spawn] = spy;
VehicleInfo[GetPlayerVehicleID(playerid)][z_spawn] = spz;
VehicleInfo[GetPlayerVehicleID(playerid)][za_spawn] = spa;
modelid = GetVehicleModel(GetPlayerVehicleID(playerid));
DestrotVehicle(GetPlayerVehicleID(playerid));
nvehicle = CreateVehicle(modelid,spx,spy,spz,spa,-1,-1,300);
PutPlayerInVehicle(playerid,nvehicle,0):