objects
#10

It should be like this.
pawn Код:
public OnGameModeInit()
{
    CreateDynamicObject(modelid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ, Float:DrawDistance);
    return 1;
}
Note:
Float: DrawDistance (optional) The distance that San Andreas renders objects. 0.0 will cause objects to render at their default distances. 300.0 is the usable maximum. Usable since 0.3b.
Reply


Messages In This Thread
objects - by Brka - 03.12.2011, 11:57
Re: objects - by Danyal - 03.12.2011, 12:00
Re: objects - by Unte99 - 03.12.2011, 12:20
Re: objects - by Danyal - 03.12.2011, 12:26
Re: objects - by Kostas' - 03.12.2011, 12:28
Re: objects - by Brka - 03.12.2011, 13:19
Re: objects - by Zonoya - 03.12.2011, 13:22
Re: objects - by Kostas' - 03.12.2011, 13:23
Re: objects - by Brka - 03.12.2011, 13:29
Re: objects - by Kostas' - 03.12.2011, 13:33

Forum Jump:


Users browsing this thread: 1 Guest(s)