adding 1 to variable to stop re-spawn = fail
#5

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Originally Posted by Azzeto
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Where do you want the other car to stop spawning?
that doesnt really matter but seens you asked, it stops spawning at the players position when the command is called more than once before the first car has been removed or destroyed:

new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
CreateVehicle(car, X,Y+2,Z, 0.0, color1, color2, 60000);
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