Moving a camera in context to the current angle
#4

Completely separate use, but you could liken it to a predator missile, I want the control schematics to be the same/similar.
I'm using Norn's nCamera include to actually move the camera, the actual missile object just follows the camera.

I have achieved a missile-type thing already, it's just it always moves along a global x/y plane, rather than relative to the position it's in
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Messages In This Thread
Moving a camera in context to the current angle - by Rob_Maate - 30.11.2011, 23:35
Re: Moving a camera in context to the current angle - by Rob_Maate - 01.12.2011, 23:40
Re: Moving a camera in context to the current angle - by Thresholdold - 01.12.2011, 23:52
Re: Moving a camera in context to the current angle - by Rob_Maate - 01.12.2011, 23:56
Re: Moving a camera in context to the current angle - by Thresholdold - 01.12.2011, 23:59
Re: Moving a camera in context to the current angle - by Rob_Maate - 02.12.2011, 00:15

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