[BUG] PlayAudioStreamForPlayer
#1

Well, if you drive on a created object while using PlayAudioStreamForPlayer it seems like your FPS is dropping a lot, it gets a lot less smooth, however when you leave the object and is in the air, when jumping for example the FPS seems to be back to normal again.

[ame]http://www.youtube.com/watch?v=dW1s3shjFZY[/ame]

Can't really see the change of FPS much in the video but you'll understand my point, i should have included an FPS counter when recording but was stupid enough not to.

12/01/19 - Addition to the bug, It only seems to happen if you're driving straight or someone straight and not if you're driving in for example a loop, steep slope or a wallride.
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Messages In This Thread
[BUG] PlayAudioStreamForPlayer - by Elorreli - 01.12.2011, 23:32
Re: [BUG] PlayAudioStreamForPlayer - by Thresholdold - 01.12.2011, 23:46
Re: [BUG] PlayAudioStreamForPlayer - by Elorreli - 02.12.2011, 00:17
Re: [BUG] PlayAudioStreamForPlayer - by [L3th4l] - 02.12.2011, 07:10
Re: [BUG] PlayAudioStreamForPlayer - by [94]Shady - 03.12.2011, 15:02
Re: [BUG] PlayAudioStreamForPlayer - by Jon_De - 03.12.2011, 15:12
Re: [BUG] PlayAudioStreamForPlayer - by -Prodigy- - 17.12.2011, 23:05
Re: [BUG] PlayAudioStreamForPlayer - by Elorreli - 19.01.2012, 18:20
Re: [BUG] PlayAudioStreamForPlayer - by leong124 - 20.01.2012, 04:47

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