Help, Please? (Rep+)
#2

Freeze them using TogglePlayerControllable and with a timer, then when the timer runs out, they will unfreeze and the object would have had plenty of time to load,

example,

player enters

TogglePlayerControllable(playerid, 0);
SetTimer (customfunction, 60000, 1);
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Messages In This Thread
Help, Please? (Rep+) - by seanny - 29.11.2011, 01:07
Re: Help, Please? (Rep+) - by -Rebel Son- - 29.11.2011, 01:18
Re: Help, Please? (Rep+) - by seanny - 29.11.2011, 01:32
Re: Help, Please? (Rep+) - by -Rebel Son- - 29.11.2011, 01:38
Re: Help, Please? (Rep+) - by MP2 - 29.11.2011, 11:01

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