26.11.2011, 15:43
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Last edited by [MM]IKKE; 26/11/2011 at 05:51 PM.
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I think It would be better to let the more known servers ban people, which would be more trustworthy and clean for other servers (Of course that means less bans tho).
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I can see this being hugely helpful to many servers, however I think it would be a better idea to do a trial run with all servers being able to ban. However I see that being exploited pretty quickly.
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Yet another reason why JunkBuster failed, no anti-hack system included. It used to ban a lot of players in the original Mini-Missions because of a bugged money hack system. And almost nobody got an unban because the owner left sa:mp and you know Woet, he only takes formal information...The head-admin got banned and had to beg for an unban because the owner didn't "confirm there's a bug", although everyone knew it. Anyhow that's another story
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Also, for the trust part, I would particularly trust you just now, but if possible you could get the source 'confirmed' from another member such as JernejL or other beta testers.
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Well, now I started thinking about it, I'm thinking more and more of this idea failing a lot. Not because of you, but because we're humans. People, server owners, will have to trust every ban made by the system. Their player count decreases (slightly) because some people hack on other, concurrential servers. Or imagine (this actually did happen before) an admin of your server hacking onto another server, suddenly being unable to join his own server. I just think people won't like the idea of less players because there are hackers on another server.
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^what the original post said.