26.11.2011, 06:07
Mate what I have is already smooth enough for me. I have done that by implementing a Z_FIX variable, setting the camera location to lower than the server believes it is at.
What I need to implement is the ability to move my endpoint on a camera-angle related x/y plane, rather than the x/y of the map itself.
What I need to implement is the ability to move my endpoint on a camera-angle related x/y plane, rather than the x/y of the map itself.