Pawn crashing
#4

pawn Код:
case DIALOG_FKONTROLLE:
        {
            if( response )
            {
                new veh = GetPlayerVehicleID(playerid);
                new engine,lights,alarm,doors,bonnet,boot,objective;
                //......your code......
inside switch you can only use case
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Messages In This Thread
Pawn crashing - by Dripac - 25.11.2011, 16:06
Re: Pawn crashing - by Pharrel - 25.11.2011, 16:09
AW: Re: Pawn crashing - by Dripac - 25.11.2011, 16:11
Re: Pawn crashing - by Pharrel - 25.11.2011, 16:16
Re: Pawn crashing - by Vince - 25.11.2011, 16:18
AW: Pawn crashing - by Dripac - 25.11.2011, 16:18
Re: Pawn crashing - by Unfriendly - 08.01.2012, 06:14

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