20.11.2011, 06:44
Quote:
That pcheck is a variable. It checks if the variable is X when you enter checkpoint to avoid other bugs / complications ... You need to either set a variable and check it, when the player enters in the checkpoint, or check the player position, using IsPlayerInRangeOfPoint ...
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But you can use it in another way, it's the same thing...
pawn Код:
pcheck[ playerid ] ++