checkpoint confusion, please help.
#8

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Originally Posted by antonio112
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That pcheck is a variable. It checks if the variable is X when you enter checkpoint to avoid other bugs / complications ... You need to either set a variable and check it, when the player enters in the checkpoint, or check the player position, using IsPlayerInRangeOfPoint ...
I'm not really good to explain....

But you can use it in another way, it's the same thing...

pawn Код:
pcheck[ playerid ] ++
PS: Not that at the OnPlayerSpawn.
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Messages In This Thread
checkpoint confusion, please help. - by jtweak - 20.11.2011, 06:14
Re: checkpoint confusion, please help. - by antonio112 - 20.11.2011, 06:23
Re: checkpoint confusion, please help. - by jtweak - 20.11.2011, 06:25
Re: checkpoint confusion, please help. - by aRoach - 20.11.2011, 06:29
Re: checkpoint confusion, please help. - by jtweak - 20.11.2011, 06:31
Re: checkpoint confusion, please help. - by aRoach - 20.11.2011, 06:36
Re: checkpoint confusion, please help. - by antonio112 - 20.11.2011, 06:42
Re: checkpoint confusion, please help. - by aRoach - 20.11.2011, 06:44
Re: checkpoint confusion, please help. - by jtweak - 20.11.2011, 06:47
Re: checkpoint confusion, please help. - by aRoach - 20.11.2011, 06:53

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