enable and disable
#2

You can make another command which will set a variable to 0 or 1. Then when you use the first command check if it's enabled or disabled first (0 or 1) so if it's 1 the player can use it, else he will get a message the the cmd was disabled
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enable and disable - by RBTDM - 18.11.2011, 07:16
Re: enable and disable - by Daddy Yankee - 18.11.2011, 14:29

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