OnPlayerPickUpPickup crash
#7

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Originally Posted by Kostas'
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Why do you use it like this
pawn Код:
if(!IsPlayerConnected(i)) {continue;}
instead of
pawn Код:
if(!isPlayerConnected(i)) continue;
Thats a good question, but that i guess will not solve the problem in the whole OnPlayerPickUpPickup funktion, because the whole OnPlayerPickUpPickup stops working. Or can that have a cause of it?
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OnPlayerPickUpPickup crash - by cruising - 16.11.2011, 15:25
Re: OnPlayerPickUpPickup crash - by cruising - 17.11.2011, 10:15
Re: OnPlayerPickUpPickup crash - by Kostas' - 17.11.2011, 10:19
Re: OnPlayerPickUpPickup crash - by MP2 - 17.11.2011, 10:22
Re: OnPlayerPickUpPickup crash - by cruising - 17.11.2011, 10:27
Re: OnPlayerPickUpPickup crash - by Kostas' - 17.11.2011, 10:56
Re: OnPlayerPickUpPickup crash - by cruising - 17.11.2011, 11:10

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