17.11.2011, 05:02
So how to put on the player body
I know that must use SetPlayerAttachedObject but I didn't understand
fOffsetX (optional) X axis offset for the object position.
fOffsetY (optional) Y axis offset for the object position.
fOffsetZ (optional) Z axis offset for the object position.
fRotX (optional) X axis rotation of the object.
fRotY (optional) Y axis rotation of the object.
fRotZ (optional) Z axis rotation of the object.
fScaleX (optional) X axis scale of the object.
fScaley (optional) Y axis scale of the object.
fScalez (optional) Z axis scale of the object.
how to find it and what does it do ??
I know that must use SetPlayerAttachedObject but I didn't understand
fOffsetX (optional) X axis offset for the object position.
fOffsetY (optional) Y axis offset for the object position.
fOffsetZ (optional) Z axis offset for the object position.
fRotX (optional) X axis rotation of the object.
fRotY (optional) Y axis rotation of the object.
fRotZ (optional) Z axis rotation of the object.
fScaleX (optional) X axis scale of the object.
fScaley (optional) Y axis scale of the object.
fScalez (optional) Z axis scale of the object.
how to find it and what does it do ??