15.11.2011, 13:07
BTW On case1 you forget to add a loop !
So many mistakes here ...
If thats not gonna fix this then I dont know what will...
So many mistakes here ...
If thats not gonna fix this then I dont know what will...
pawn Код:
public Restart(playerid,classid)
{
//GameTextForPlayer(playerid, "if you been teleported,its working",5000,5);
switch (CurrentMap)
{
case 0:
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
switch (gTeam[i])
{
case 1:
{
SetPlayerPos(playerid, 716.8705,-2308.6211,107.9117);
}
case 2:
{
SetPlayerPos(playerid,684.1284,-2409.9363,107.1745);
}
}
}
}
CurrentMap = 1;
SendRconCommand("mapname cs_italy");
}
case 1:
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
switch (gTeam[i])
{
case 1:
{
SetPlayerPos(playerid, 716.8705,-2308.6211,107.9117);
}
case 2:
{
SetPlayerPos(playerid,684.1284,-2409.9363,107.1745);
}
}
}
}
CurrentMap = 2;
SendRconCommand("mapname de_dust2");
}
return 1;
}