ApplyAnimation.
#2

Try preloading the animation first:

pawn Код:
public OnPlayerConnect(playerid)
{
    PreloadAnimLib(playerid,"DANCING");
    return 1;
}

PreloadAnimLib(playerid, animlib[])//anywhere but in a callback
{
    ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0);
}
See if that helps.
Reply


Messages In This Thread
ApplyAnimation. - by Edvin - 13.11.2011, 08:46
Re: ApplyAnimation. - by Stigg - 13.11.2011, 08:56
Re: ApplyAnimation. - by Edvin - 13.11.2011, 09:10
Re: ApplyAnimation. - by Stigg - 13.11.2011, 09:14
Re: ApplyAnimation. - by Kostas' - 13.11.2011, 09:14
Re: ApplyAnimation. - by Edvin - 13.11.2011, 10:12
Re: ApplyAnimation. - by IstuntmanI - 13.11.2011, 11:14
Re: ApplyAnimation. - by Edvin - 13.11.2011, 11:21

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