pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
{
case 0..2:
{
SetPlayerColor(playerid,0x8EEE7DFF);
SetPlayerVirtualWorld(playerid,1);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, 2239.9063,-1641.9432,15.5267);
SetPlayerFacingAngle(playerid, 151.7758);
SetPlayerCameraPos(playerid, 2237.3972,-1646.6178,16.3376);
SetPlayerCameraLookAt(playerid, 2239.9063,-1641.9432,15.5267);
GameTextForPlayer(playerid, "~g~~h~Grove Street", 500, 3);
ApplyAnimation(playerid,"DANCING","dance_loop",4.1,1,1,1,0,0,1);
gTeam[playerid] = TEAM_GROVE;
}
case 3..5:
{
SetPlayerColor(playerid,0xBC1BE4FF);
SetPlayerVirtualWorld(playerid,1);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, 2444.6553,-1364.2625,24.0000);
SetPlayerFacingAngle(playerid,237.9365);
SetPlayerCameraPos(playerid, 2449.0635,-1367.0236,24.5825);
SetPlayerCameraLookAt(playerid, 2444.6553,-1364.2625,24.0000);
GameTextForPlayer(playerid, "~p~Ballas", 500, 3);
ApplyAnimation(playerid,"DANCING","dance_loop",4.1,1,1,1,0,0,1);
gTeam[playerid] = TEAM_BALLAS;
}
case 6..8:
{
SetPlayerColor(playerid,0x23BCDCFF);
SetPlayerVirtualWorld(playerid,1);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, 2924.9727,-1563.8043,11.0469);
SetPlayerFacingAngle(playerid,86.8798);
SetPlayerCameraPos(playerid, 2920.7109,-1563.5922,12.0877);
SetPlayerCameraLookAt(playerid, 2924.9727,-1563.8043,11.0469);
GameTextForPlayer(playerid, "~b~~h~Aztecas", 500, 3);
ApplyAnimation(playerid,"DANCING","dance_loop",4.1,1,1,1,0,0,1);
gTeam[playerid] = TEAM_AZTECAS;
}
case 9..11:
{
SetPlayerColor(playerid,0x391CE3FF);
SetPlayerVirtualWorld(playerid,1);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, 1511.6647,-1661.5663,13.5469);
SetPlayerFacingAngle(playerid,294.1803);
SetPlayerCameraPos(playerid, 1514.9290,-1660.1001,14.3447);
SetPlayerCameraLookAt(playerid, 1511.6647,-1661.5663,13.5469);
GameTextForPlayer(playerid, "~b~Police Departament", 500, 3);
ApplyAnimation(playerid,"DANCING","dance_loop",4.1,1,1,1,0,0,1);
gTeam[playerid] = TEAM_PD;
}
case 12:
{
SetPlayerColor(playerid,0xFF9DFFFF);
SetPlayerVirtualWorld(playerid,1);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, 681.2793,-1257.7128,13.5791);
SetPlayerFacingAngle(playerid,107.2843);
SetPlayerCameraPos(playerid, 677.6121,-1258.8541,14.2270);
SetPlayerCameraLookAt(playerid, 681.2793,-1257.7128,13.5791);
GameTextForPlayer(playerid, "~p~~h~Triads", 500, 3);
ApplyAnimation(playerid,"DANCING","dance_loop",4.1,1,1,1,0,0,1);
gTeam[playerid] = TEAM_TRIADS;
}
return 1;
}