12.11.2011, 20:09
It should work for all dialogs
pawn Код:
if(dialogid >= DIALOG+1 && dialogid <= DIALOG+7)
{
if(!response)return 1;
new idx = TeleportList[playerid][listitem];
AddPlayerTeleport(playerid, tInfo[idx][tName], tInfo[idx][tx], tInfo[idx][ty], tInfo[idx][tz], tInfo[idx][tTimeH], tInfo[idx][tTimeM], tInfo[idx][tVehicleRemove], tInfo[idx][tWeapon], tInfo[idx][tAmmo]);
}