12.11.2011, 07:21
No i have
btw which one is good?
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);

