My Int Damage disallow
#1

pawn Код:
SetTimer("dmgdisable",10,true);
pawn Код:
forward dmgdisable();
public dmgdisable()
{
    for(new i;i<MAX_PLAYERS;i++)
    {
        if(IsPlayerConnected(i))
        {
            if(GetPlayerInterior(i)>0)
            {
                GetPlayerHealth(i,hp[i]);
                GetPlayerArmour(i,ar[i]);
                ch12[i] = 1;
                invins();
            }
            else ch12[i] = 0;
           
        }
    }
}
forward invins();
public invins()
{
    for(new i;i<MAX_PLAYERS;i++)
    {
        if(IsPlayerConnected(i))
        {
            if(ch12[i] == 1)
            {
                SetPlayerHealth(i,hp[i]);
                SetPlayerArmour(i,ar[i]);
            }
        }
    }
}
How efficient do you think this is ?? how well do you think this will workk ?
Reply


Messages In This Thread
My Int Damage disallow - by spd_sahil - 12.11.2011, 06:57
Re: My Int Damage disallow - by GangsTa_ - 12.11.2011, 08:03
Re: My Int Damage disallow - by iJumbo - 12.11.2011, 08:05
Re: My Int Damage disallow - by KingHual - 12.11.2011, 08:09
Re: My Int Damage disallow - by spd_sahil - 12.11.2011, 11:50
Re: My Int Damage disallow - by KingHual - 12.11.2011, 11:56
Re: My Int Damage disallow - by KingHual - 12.11.2011, 12:49
Re: My Int Damage disallow - by sleepysnowflake - 12.11.2011, 12:51
Re: My Int Damage disallow - by spd_sahil - 12.11.2011, 14:06
Re: My Int Damage disallow - by spd_sahil - 12.11.2011, 14:13

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