11.11.2011, 21:11
I have an idea of interesting features. Here it is:
Application:
pawn Код:
public OnPlayerChangeGameStatus(playerid, status_type)
// Type's:
// 1 - PLAYER_MENU - player entered the game menu
// 2 - PLAYER_GAME - player returned to the game
pawn Код:
public OnPlayerChangeGameStatus(playerid, status_type)
{
if(status_type == PLAYER_MENU)SendClientMessage(playerid, COLOR_RED, "You're AFK!");
if(status_type == PLAYER_GAME)SendClientMessage(playerid, COLOR_GREEN, "You're return to the Game!");
return true;
}

