11.11.2011, 15:27
Yeah I have the timers and enums but the main question would be, how do I make the timer longer depending on what level they were? Something like
Would that be a way in doing it? I want to make it more challenging the higher the level of a player to get to the next level.
pawn Код:
new score;
score = GetPlayerScore(playerid);
if(score == 1)
{
SetTimerEx( stuff here )
}
if(score == 2)
{
SetTimerEx (stuff here)
}