11.11.2011, 09:47
pawn Код:
#include <a_samp>
#include <Streamer>
public OnGameModeInit()
{
CreateDynamicObject(3749, 2346.3693847656, -1984.3312988281, 18.241226196289, 0, 0, 0);
CreateDynamicObject(987, 2336.4187011719, -1982.9434814453, 12.542179107666, 0, 0, 180);
CreateDynamicObject(987, 2324.4553222656, -1982.9252929688, 12.550945281982, 0, 0, 179.99450683594);
CreateDynamicObject(987, 2312.5021972656, -1982.8675537109, 12.559703826904, 0, 0, 190);
CreateDynamicObject(987, 2286.4367675781, -2012.2873535156, 12, 0, 0, 270);
CreateDynamicObject(987, 2364.0158691406, -2018.3126220703, 12, 0, 0, 90);
CreateDynamicObject(987, 2350.94140625, -2031.1116943359, 12, 0, 0, 2);
CreateDynamicObject(13749, 2323.5141601563, -2018.0270996094, 18, 0, 0, 145);
CreateDynamicObject(9275, 2312.5981445313, -2032.9825439453, 28.606090545654, 0, 0, 90);
CreateDynamicObject(12991, 2340.8740234375, -2031.8000488281, 24.793853759766, 0, 0, 0);
CreateDynamicObject(3092, 2342.5493164063, -2034.3236083984, 25.758157730103, 0, 0, 0);
CreateDynamicObject(3092, 2341.1552734375, -2034.3715820313, 25.758157730103, 0, 0, 0);
CreateDynamicObject(3092, 2339.3784179688, -2034.3415527344, 25.758157730103, 0, 0, 0);
CreateDynamicObject(3092, 2342.9594726563, -2033.5460205078, 25.758157730103, 0, 0, 90);
CreateDynamicObject(3092, 2343.0095214844, -2031.9379882813, 25.758157730103, 0, 0, 90);
CreateDynamicObject(3092, 2343.0046386719, -2030.0677490234, 25.758157730103, 0, 0, 90);
return 1;
}
public OnFilterScriptExit()
{
return 1;
}