09.11.2011, 20:10
Quote:
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I was thinking about this... But who check? I can't detect if someone is in the vehicle (tested) and so on... : D so basiclly i don't have what to check.
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pawn Код:
printf("CALLED");
You can do:
GetPlayerState(playerid) under OnVehicleDeath. Though I'm not sure that will work.
What does GetPlayerVehicleID say?


