Variables.
#4

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Originally Posted by Tomejus
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I was thinking about this... But who check? I can't detect if someone is in the vehicle (tested) and so on... : D so basiclly i don't have what to check.
pawn Код:
printf("CALLED");
Just to see if it gets called.
You can do:
GetPlayerState(playerid) under OnVehicleDeath. Though I'm not sure that will work.

What does GetPlayerVehicleID say?
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Messages In This Thread
Variables. - by Tomejus - 09.11.2011, 18:38
Re: Variables. - by wups - 09.11.2011, 18:46
Re: Variables. - by Tomejus - 09.11.2011, 18:55
Re: Variables. - by wups - 09.11.2011, 20:10
Re: Variables. - by Tomejus - 09.11.2011, 20:15

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