08.11.2011, 11:33
pawn Код:
/*
- Fazer debug no gamemode.
- Para usar coloque esta funзгo na ъtlima linha do gm.
- depois coloque no final do OnGameModeInit: ExibeDebug();
*/
pawn Код:
ExibeDebug();
exemplo:
pawn Код:
public OnGameModeInit()
{
// Coisas
ExibeDebug();
return 1;
}
pawn Код:
stock ExibeDebug()
{
new
CAR = -1,
GZ = -1,
PK = -1,
Ob = -1,
Text3D:Lb,
Menu:Mn,
Text:TD
;
CAR = AddStaticVehicle(568, 0.0,0.0, 0.0, 0.0, -1, -1); DestroyVehicle(CAR);
GZ = GangZoneCreate(0.0,0.0,0.0,0.0); GangZoneDestroy(GZ);
TD = TextDrawCreate(240.0,580.0," "); TextDrawDestroy(TD);
PK = CreatePickup(1242, 2, 1503.3359, 1432.3585, 10.1191, -1); DestroyPickup(PK);
Ob = CreateObject(2587, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); DestroyObject(Ob);
Mn = CreateMenu(" ", 2, 200.0, 100.0, 150.0, 150.0); DestroyMenu(Mn);
Lb = Create3DTextLabel("", -1, 0.0, 0.0, 0.0, 0.0, -1, 0); Delete3DTextLabel(Lb);
print("||===========[ DEBUG ]=============||");
printf("|| Carros: %d", CAR);
printf("|| GangZonas: %d", GZ);
printf("|| TextDraws: %d", _:TD -1);
printf("|| Pickup's : %d", PK);
printf("|| Object's : %d", Ob);
printf("|| Menu's : %d", _:Mn-1);
printf("|| 3DLabel's: %d", _:Lb-1);
print("||===========[ DEBUG ]=============||");
}