Quote:
Originally Posted by [J]ulian
Probб asн:
pawn Код:
public OnPlayerStateChange(playerid,newstate,oldstate) { if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER) { TextDrawShowForPlayer(playerid, Textdraw0); Textdraw0 = TextDrawCreate(180.000000, 409.000000, "_"); TextDrawShowForPlayer(playerid, Textdraw0); } else if(oldstate == PLAYER_STATE_DRIVER || oldstate == PLAYER_STATE_PASSENGER) { TextDrawShowForPlayer(playerid, Textdraw0); Textdraw0 = TextDrawCreate(180.000000, 439.000000, "_"); TextDrawShowForPlayer(playerid, Textdraw0); } return 1; }
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Gracias, funciona perfecto!