04.11.2011, 14:55
Well, that's just an example. Return false at the end of "OnPlayerCommandText" means whenever you type a wrong command, it will return "SERVER: UNKOWN COMMAND". For "dfff", d stands for integer wich we used it for the playerid, and f stands for float so we enlist 3 "f" in wich we will store the player position when he types the command - see SetTimerEx