Forum
Search
Members
Help
Hello There, Guest!
Login
Username:
Password:
Lost Password?
Remember me
SA-MP Forums Archive
SA-MP Scripting and Plugins
Scripting Help
Linear Mode
Safe zone.
budelis
Huge Clucker
Posts: 453
Threads: 173
Joined: Jun 2011
Reputation:
0
#10
03.11.2011, 12:55
I think in coord is good,because how i say with that coordinates i do gang zone and all works fine,but check if player in that zone it i can't do. I don't know maybe method is bad of my coord or something else.
Find
Reply
«
Next Oldest
|
Next Newest
»
Messages In This Thread
Safe zone.
- by
budelis
- 02.11.2011, 19:23
Re: Safe zone.
- by
AndreT
- 02.11.2011, 19:24
Re: Safe zone.
- by
AeroBlast
- 02.11.2011, 19:25
Re: Safe zone.
- by
budelis
- 02.11.2011, 19:46
Re: Safe zone.
- by
budelis
- 03.11.2011, 09:39
Re: Safe zone.
- by
$India$
- 03.11.2011, 10:07
Re: Safe zone.
- by
AndreT
- 03.11.2011, 11:13
Re: Safe zone.
- by
budelis
- 03.11.2011, 11:52
Re: Safe zone.
- by
BaubaS
- 03.11.2011, 11:54
Re: Safe zone.
- by
budelis
- 03.11.2011, 12:55
View a Printable Version
Forum Jump:
Private Messages
User Control Panel
Who's Online
Search
Forum Home
SA-MP
-- News and Updates
-- General
-- Client Support
-- Bug Reports
-- Screenshots and Videos
SA-MP Server
-- Server Support
-- Server Advertisements
SA-MP Scripting and Plugins
-- Scripting Help
---- Tutorials
---- Discussion
---- Help Archive
-- Gamemode Scripts
-- Filterscripts
---- Includes
---- Tools and Files
---- Maps
-- Plugin Development
SA-MP DL Edition
-- SA-MP 0.3.DL
---- Model Releases
Other
-- Everything and Nothing
Non-English
-- Languages
---- Nederlands/Dutch
------ Scripting Showroom en Discussie
------ Off topic
---- Español/Spanish
------ Lanzamientos/Releases
---- Français/French
------ Showroom
---- Русский/Russian
------ Релизы/Releases
---- Português/Portuguese
------ Lançamentos/Releases
---- Română/Romanian
------ Salonul Scripturilor
---- Archive
Users browsing this thread: 1 Guest(s)
SA-MP Forums Archive
SA-MP Scripting and Plugins
Scripting Help