03.11.2011, 12:27
Use this:
pawn Код:
Real_GivePlayerWeapon(playerid, weaponid, ammo)
{
new weapons[2][13];
for(new i = 0; i < 13; i++)
{
GetPlayerWeaponData(playerid, i, weapons[0][i], weapons[1][i]);
if(weapons[0][i] == weaponid)
{
GivePlayerWeapon(playerid, weaponid, -weapons[1][i]);
GivePlayerWeapon(playerid, weaponid, ammo);
return 1;
}
}
GivePlayerWeapon(playerid, weaponid, ammo);
return 1;
}

