dcmd..
#10

yes here it is :
pawn Код:
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
and the dcmd(kill,5,cmdtext) is to 1603 line
and i already have my dcmds under on playercommandtext-.- and this on top of the script.... @otto
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Messages In This Thread
dcmd.. - by vassilis - 02.11.2011, 19:46
Re: dcmd.. - by grand.Theft.Otto - 02.11.2011, 20:00
Re: dcmd.. - by vassilis - 02.11.2011, 20:04
Re: dcmd.. - by Stigg - 02.11.2011, 20:11
Re: dcmd.. - by Zonoya - 02.11.2011, 20:12
Re: dcmd.. - by vassilis - 02.11.2011, 20:15
Re: dcmd.. - by Zonoya - 02.11.2011, 20:17
Re: dcmd.. - by [L3th4l] - 02.11.2011, 20:19
Re: dcmd.. - by grand.Theft.Otto - 02.11.2011, 20:20
Re: dcmd.. - by vassilis - 02.11.2011, 20:21

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