dcmd..
#9

You should have all the dcmd(blabla,6,cmdtext); under OnPlayerCommandText, and should have dcmd defined at the top of your script:

pawn Код:
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
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Messages In This Thread
dcmd.. - by vassilis - 02.11.2011, 19:46
Re: dcmd.. - by grand.Theft.Otto - 02.11.2011, 20:00
Re: dcmd.. - by vassilis - 02.11.2011, 20:04
Re: dcmd.. - by Stigg - 02.11.2011, 20:11
Re: dcmd.. - by Zonoya - 02.11.2011, 20:12
Re: dcmd.. - by vassilis - 02.11.2011, 20:15
Re: dcmd.. - by Zonoya - 02.11.2011, 20:17
Re: dcmd.. - by [L3th4l] - 02.11.2011, 20:19
Re: dcmd.. - by grand.Theft.Otto - 02.11.2011, 20:20
Re: dcmd.. - by vassilis - 02.11.2011, 20:21

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