02.11.2011, 13:32
Well, just declare a variable with a MAX_PLAYER_NAME cell, get the killerid name and store it in the variable:
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new Random = random(8001);
killtimer1 = SetTimerEx("killtimer2",35000,0,"d",playerid);
new pname[24];
new string[130];
new killername[ MAX_PLAYER_NAME ]; // New
GivePlayerMoney(playerid,Random);
GetPlayerName(playerid, pname, sizeof(pname));
GetPlayerName( killerid, killername, MAX_PLAYER_NAME ); // New
format(string, sizeof(string), "[KILL] "white"%s "green"Is killed by "white"%s. "red"Cash reward: %d", pname, killername, Random); // killerid to killername
SendClientMessageToAll(COLOR_RED, string);
return 1;
}