AddPlayerTeleport
#3

Try:
pawn Код:
stock AddPlayerTeleport(playerid, teleportname[], Float:x, Float:y, Float:z, TimeH, TimeM, bool:vehicleremove)
{
* * new
* * * * string[128],
* * * * cartype = GetPlayerVehicleID(playerid);
* * format(string, sizeof(string), "Teleported to %s", teleportname);
* * SendClientMessage(playerid, COLOR_SEXYGREEN, string);
* * ResetPlayerWeapons(playerid);
* * SetPlayerTime(playerid, TimeH ,TimeM);
* *
* * if(vehicleremove == true)//the player weren't moved becouse this var is false
* * * * RemovePlayerFromVehicle(playerid);
* * * * if(GetPlayerState(playerid) !=PLAYER_STATE_DRIVER)
* * * * * * return SetPlayerPos(playerid,x ,y ,z);
* * * * else if(IsPlayerInVehicle(playerid, cartype) == 1)
* * * * * * return SetVehiclePos(cartype,x, y, z);
* *
* * return 1;
}
Edit: sorry for all those *'s, cant TAB on myPad
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Messages In This Thread
AddPlayerTeleport - by knackworst - 01.11.2011, 22:31
Re: AddPlayerTeleport - by knackworst - 01.11.2011, 23:15
Re: AddPlayerTeleport - by ikkentim - 01.11.2011, 23:21
Re: AddPlayerTeleport - by knackworst - 01.11.2011, 23:31

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