Random cash for givemoney
#3

Use
new Text3D:dead3d[MAX_PLAYERS];
instead of
new dead3d[MAX_PLAYERS];
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Messages In This Thread
Random cash for givemoney - by BloodGuy - 01.11.2011, 21:01
Re: Random cash for givemoney - by Edvin - 01.11.2011, 21:04
Re: Random cash for givemoney - by ikkentim - 01.11.2011, 23:16
Re: Random cash for givemoney - by BloodGuy - 02.11.2011, 11:20

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