Random cash for givemoney
#1

how that work, i have now:

Код:
public OnPlayerPickUpPickup(playerid, pickupid)
{
    if(pickupid == deathpickup123[playerid])
	{
		new Random = random(8001);
		new string[70];
	    Delete3DTextLabel(death3d[playerid]);
		GivePlayerMoney(playerid,Random);
		DestroyPickup(deathpickup123[playerid]);
    	format(string, sizeof(string), "$%d Money got from a death Player!", Random);
    	GameTextForPlayer(playerid, string, 3000, 4);
	    KillTimer(killtimer1);
		return 1;
	}
	return 1;
}
also, when you pickup the 3d label doesnt disappear, why?
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Messages In This Thread
Random cash for givemoney - by BloodGuy - 01.11.2011, 21:01
Re: Random cash for givemoney - by Edvin - 01.11.2011, 21:04
Re: Random cash for givemoney - by ikkentim - 01.11.2011, 23:16
Re: Random cash for givemoney - by BloodGuy - 02.11.2011, 11:20

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