01.11.2011, 19:18
Quote:
I noticed the same thing.
Any chance you could fix this? Except for this bug, I think this is an extremely user-friendly and well working streamer! Great job. |
Code:
stock LCS_DestroyCheckpoint( checkpointid ) { if ( LCS_IsValidCheckpoint( checkpointid ) == 1 ) { dyncheckcoords[LCScount][0] = 0; dyncheckcoords[LCScount][1] = 0; dyncheckcoords[LCScount][2] = 0; dyncheckcoords[LCScount][3] = 0; } return checkpointid; }
Finally, something like that (edit the include file):
Code:
stock LCS_DestroyCheckpoint( checkpointid ) { if ( LCS_IsValidCheckpoint( checkpointid ) == 1 ) { dyncheckcoords[checkpointid][0] = 0; dyncheckcoords[checkpointid][1] = 0; dyncheckcoords[checkpointid][2] = 0; dyncheckcoords[checkpointid][3] = 0; } return checkpointid; }