Collecting Ideas for future TDM mode (early stage)
#6

Thanks for your interest, guys. I like the Battlefield idea. Some Battlefield features are already realizable with the engine, and also teamplay will definitely be an important part. There are already aura-perks that give different bonuses for all people within a few meters, to encourage teamplay.
Also Ill use mostly little maps of course, Im gonna have to find out what size is perfect to reach a good balance.

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Originally Posted by [MM]IKKE
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Anyhow it would also be nice to be able to set that marker on the map, which then gets bombed by the system.
This will definitely be one of the updates for 0.3d, as the new image textdraws would allow very good solutions for this, even without using the map-teleport-trick.
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Collecting Ideas for future TDM mode (early stage) - by Mauzen - 31.10.2011, 15:42
Re: Collecting Ideas for future TDM mode (early stage) - by Max_Coldheart - 31.10.2011, 15:51
Re: Collecting Ideas for future TDM mode (early stage) - by vyper - 31.10.2011, 16:39
Re: Collecting Ideas for future TDM mode (early stage) - by rbN. - 31.10.2011, 17:19
Re: Collecting Ideas for future TDM mode (early stage) - by [MM]IKKE - 31.10.2011, 20:31
Re: Collecting Ideas for future TDM mode (early stage) - by Mauzen - 01.11.2011, 15:30

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