#3

You actually just need:
pawn Код:
public OnPlayerDeath( playerid,killerid,reason )
{
    if ( killerid != INVALID_PLAYER_ID )
    {
        PlayerInfo[killerid][pKills]++;
    }
    PlayerInfo[playerid][pDeaths]++;
    return 1;
}
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Messages In This Thread
yINI - by moadi - 30.10.2011, 19:10
Re: yINI - by SmiT - 30.10.2011, 19:22
Re: yINI - by Wesley221 - 30.10.2011, 19:32
Re: yINI - by moadi - 30.10.2011, 19:32

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