Textdraw Mix-up Problem!
#7

Quote:
Originally Posted by Vince
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All textdraws have to be initialized with INVALID_TEXT_DRAW when created, or they might mix up. As you probably know, I used a lot of textdraws in my gamemode as well, and they never mix up.
Quote:
Originally Posted by Lorenc_
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Do you use enums for textdraws?

Add a value of "0xFFFF" (INVALID_TEXT_DRAW) before having your textdraw made.

pawn Код:
new Text: g_TD = Text: INVALID_TEXT_DRAW;
Thanks to both of you, ain't had time to check it yet!
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Messages In This Thread
Textdraw Mix-up Problem! - by Kyle - 29.10.2011, 20:08
Re: Textdraw Mix-up Problem! - by Gamer_Z - 29.10.2011, 20:18
Re: Textdraw Mix-up Problem! - by Vince - 29.10.2011, 20:20
Re: Textdraw Mix-up Problem! - by Lorenc_ - 29.10.2011, 20:20
Re: Textdraw Mix-up Problem! - by Gamer_Z - 29.10.2011, 20:23
Re: Textdraw Mix-up Problem! - by Lorenc_ - 29.10.2011, 20:25
Re: Textdraw Mix-up Problem! - by Kyle - 29.10.2011, 20:35
Re: Textdraw Mix-up Problem! - by Gamer_Z - 29.10.2011, 20:36
Re: Textdraw Mix-up Problem! - by Kyle - 30.10.2011, 10:59

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